After his unbelievable encounter in the Paderborn forest near Wewelsburg Castle ("Wewelsburg" from Tendrils In the Dark), Captain John Hartman of the OSS finds himself convalescing in Allied hands. Plagued by nightmares, he must convince his superior officer that Heinrich Himmler is up to something terrible while also trying to understand himself what it all means.
What follows is a cat and mouse game which lands Hartman in the country of Belgium on the eve of one of the deadliest battles of World War II. He has to survive his own army, the enemy, and SS infiltrators to confront the dark mastermind behind the SS.
What follows is a cat and mouse game which lands Hartman in the country of Belgium on the eve of one of the deadliest battles of World War II. He has to survive his own army, the enemy, and SS infiltrators to confront the dark mastermind behind the SS.
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