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An accessible introduction for instructional design novices, this book updates traditional, ADDIE-based approaches (named for the five-step Analysis, Design, Development, Implementation, and Evaluation sequence) to make them relevant for designing today's in-person, multimedia, and distance learning environments. The book's features reflect characteristics that make it uniquely useful among other texts on the topic: 1. Supports instructional design novices with features that make the ideas accessible, including: * Chapter opening scenarios * Listen to Learn audio overviews of chapter content…mehr

Produktbeschreibung
An accessible introduction for instructional design novices, this book updates traditional, ADDIE-based approaches (named for the five-step Analysis, Design, Development, Implementation, and Evaluation sequence) to make them relevant for designing today's in-person, multimedia, and distance learning environments. The book's features reflect characteristics that make it uniquely useful among other texts on the topic: 1. Supports instructional design novices with features that make the ideas accessible, including: * Chapter opening scenarios * Listen to Learn audio overviews of chapter content (available in the Pearson eText) * Check Your Understanding exercises (available in the Pearson eText) * Example design projects 2. Updates design to address new technologies with design steps, criteria, and resources for the full range of media options, including: * Design tips for creating and/or using resources such as podcasts/vodcasts, social media, and apps. * Steps and criteria for producing effective hypermedia, audio/video, and web-based materials. 3. Illustrates design for online and blended learning environments to ensure successful learning of the implementation stage of the ADDIE process, including: * Recommendations for designing learning environments ranging from traditional, in-person classrooms to completely online or virtual courses. * Design principles and criteria for online and blended strategies ranging from the flipped-classroom model to MOOCs (Massive Open Online Courses). 4. Students create their own instructional design projects as they move through the text.
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Autorenporträt
A graduate of Florida State University's instructional systems program, M. D. Roblyer has been a professor of instructional technology and educational leadership in higher education institutions for over 30 years. She has authored or coauthored hundreds of books, monographs, articles, columns, and papers on educational technology research and practice and has taught instructional design in both online and traditional formats at both undergraduate and graduate levels. Her textbook Integrating Educational Technology into Teaching (with Aaron Doering, Pearson Education, 2013) is internationally adopted for undergraduate and graduate instructional technology courses and has been translated into several languages. She is currently Adjunct Professor of Instructional Technology and Distance Education (ITDE) at Nova Southeastern University.