This book is a comprehensive guide that provides extensive information on the stylistic and creative aspects of smears and their impact on how they make use of the way we perceive motion. Additionally, it also reveals the names of artists who helped develop them and the original techniques that they used.
This book is a comprehensive guide that provides extensive information on the stylistic and creative aspects of smears and their impact on how they make use of the way we perceive motion. Additionally, it also reveals the names of artists who helped develop them and the original techniques that they used.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Christian Avender is a Canadian industry animator with experience on shows from Netflix, Paramount, Warner Bros. and more. Independently researched since 2011, the author provides a better understanding of a commonly overlooked art technique that is still being used in animation today. With years of animation history experience, university education and citing from actual different examples of smears, the author provides a comprehensive understanding of this art technique than ever detailed before in a publication. As an active member of the animation industry and productions, the book features collaborations with other artists and workers to help with the design and to showcase the versatility of animation smears in different settings. With over a dozen animation techniques, it provides as a valuable resource for art institutions as well as serve as a bigger picture alongside other instructional books in animation. The author shows how a larger understanding of action and motion blur in art has been sitting dormant for years, as it is revealed in this book which is the first of its kind dedicated exclusively to the underappreciated art of animation smears.
Inhaltsangabe
1. Introduction 2. What Is an Animation Smear? 3. Prelude: Portraying Motion in Art before Film 4. Part One: The Introduction of Film 5. Part Two: The Study of Movement 6. Part Three: Influence and Application from Modern Art 7. Part Four: The Digital Age 8. Part Four Extended: 3D Animation Smears 9. Certain Action Examples 10. Master Animator Methods 11. What Are NOT Smears 12. Smears Outside of Animation 13. Conclusion
1. Introduction 2. What Is an Animation Smear? 3. Prelude: Portraying Motion in Art before Film 4. Part One: The Introduction of Film 5. Part Two: The Study of Movement 6. Part Three: Influence and Application from Modern Art 7. Part Four: The Digital Age 8. Part Four Extended: 3D Animation Smears 9. Certain Action Examples 10. Master Animator Methods 11. What Are NOT Smears 12. Smears Outside of Animation 13. Conclusion
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