Describes how to improve your software development by integrating accountability, transparency and responsibility into your daily development process. This book helps you how to: involve the whole team; increase technical collaboration through pair programming and continuous integration; reduce defects through developer testing; and more.
Describes how to improve your software development by integrating accountability, transparency and responsibility into your daily development process. This book helps you how to: involve the whole team; increase technical collaboration through pair programming and continuous integration; reduce defects through developer testing; and more.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Kent Beck consistently challenges software engineering dogma, promoting ideas like patterns, test-driven development, and Extreme Programming. Currently affiliated with Three Rivers Institute and Agitar Software, he is the author of many Addison-Wesley titles. Cynthia Andres holds a B.S. in psychology with advanced work in organizational behavior, decision analysis, and women’s studies. She has worked with Kent on the social aspects of Extreme Programming since its inception. She is also affiliated with Three Rivers Institute. 0
Inhaltsangabe
I. EXPLORING XP. 2. Learning to Drive. 3. Values, Principles, and Practices. 4. Values. 5. Principles. 6. Practices. 7. Primary Practices. 8. Getting Started. 9. Corollary Practices. 10. The Whole XP Team. 11. The Theory of Constraints. 12. Planning: Managing Scope. 13. Testing: Early, Often, and Automated. 14. Designing: The Value of Time. 15. Scaling XP. 16. Interview. 17. Creation Story. 18. Taylorism and Software. 19. Toyota Production System. 20. Applying XP. 21. Purity 22. Offshore Development. 23. The Timeless Way of Programming. 24. Community and XP. 25. Conclusion. Annotated Bibliography. Index.
I. EXPLORING XP. 2. Learning to Drive. 3. Values, Principles, and Practices. 4. Values. 5. Principles. 6. Practices. 7. Primary Practices. 8. Getting Started. 9. Corollary Practices. 10. The Whole XP Team. 11. The Theory of Constraints. 12. Planning: Managing Scope. 13. Testing: Early, Often, and Automated. 14. Designing: The Value of Time. 15. Scaling XP. 16. Interview. 17. Creation Story. 18. Taylorism and Software. 19. Toyota Production System. 20. Applying XP. 21. Purity 22. Offshore Development. 23. The Timeless Way of Programming. 24. Community and XP. 25. Conclusion. Annotated Bibliography. Index.
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