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Meet Agata "Gate" Carson, a shy bookseller with a quirky sense of humor. She loves to dance, she writes the script for the Skydwellers computer game, and all she dreams about is a normal, ordinary relationship. Yet nothing is normal and ordinary after she crosses paths with Rob Florin, the front man of the Trespassers. He's megatons of attractiveness, and apart from selling millions of records, he is on a mission to save the Vortex world, a perilous mission where Gate is the key element. For the Vortex-the world of the Skydwellers game she invented-is actually real and in danger. And so they…mehr

Produktbeschreibung
Meet Agata "Gate" Carson, a shy bookseller with a quirky sense of humor. She loves to dance, she writes the script for the Skydwellers computer game, and all she dreams about is a normal, ordinary relationship. Yet nothing is normal and ordinary after she crosses paths with Rob Florin, the front man of the Trespassers. He's megatons of attractiveness, and apart from selling millions of records, he is on a mission to save the Vortex world, a perilous mission where Gate is the key element. For the Vortex-the world of the Skydwellers game she invented-is actually real and in danger. And so they start, from love in Prague to war in the Carpathians, thwarting Kee-Axe Dark Empire emissaries as they work on the Last Battle mission. From plasma-ball fi ghts on the Mont-Tremblant road to the gloomy Paris basement where Lord K'Ramol of KADE tries to torture Gate into cooperation. Yet she cannot afford surrender, for if she yields, the Empire will ruin the seven-suns world, and Archer's sacrifice would be in vain too. Nor can she afford death, for her beloved would not survive either, or so the Prophecy goes. And will the Skydwellers help them this time?