Therapeutically Applied Role-Playing Games provides a comprehensive approach to implementing TA-RPG groups for mental health practitioners.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Elizabeth D. Kilmer, PhD, is a clinical psychologist with ADHD and the Director of Education and training with Game to Grow. Her work focuses on the use of applied games with diverse populations. Adam D. Davis, MAEd, is a co-founder and co-executive director of Game to Grow. His career has focused on using innovative ways to help people learn, connect, and grow. Jared N. Kilmer, PhD, is an autistic clinical psychologist and the Director of Counseling Services of Game to Grow. His career focuses on the utilization of TA-RPGs among military veteran and neurodiverse children and adolescents. Adam R. Johns, MA, LMFT, is a co-founder and co-executive director of Game to Grow. He has dedicated his career to the improved understanding of the ways in which games can positively impact our lives.
Inhaltsangabe
1. An Introduction to Therapeutically Applied Role-Playing Games 2. An Introduction to Tabletop Role-Playing Games 3. Common Aspects of Tabletop Role-Playing Games That Support Growth 4. A Transtheoretical Approach to Therapeutically Applied Role-Playing Games 5. Foundations of the Game to Grow Method of Theoretically Applied Role-Playing Games 6. Choosing The Right Tabletop Role-Playing Game System for Your Therapeutically Applied Role-Playing Game Group 7. Population Considerations in Therapeutically Applied Role-Playing Games 8. Case Conceptualization and Treatment Planning In Therapeutically Applied Role-Playing Games 9. Group Development and Therapeutic Factors in Therapeutically Applied Role-Playing Games 10. Session Design in The Game to Grow Method of Therapeutically Applied Role-Playing Games 11. Facilitation Strategies in The Game to Grow Method of Therapeutically Applied Role-Playing Games 12. SPARK: Characteristics of A Great Therapeutic Game Master 13. Starting a Therapeutically Applied Role-Playing Game Group 14. Spreading the Word: Sharing the Magic of Therapeutically Applied Role-Playing Games 15. The Curse of The Viney Woods: An Example Module
1. An Introduction to Therapeutically Applied Role-Playing Games 2. An Introduction to Tabletop Role-Playing Games 3. Common Aspects of Tabletop Role-Playing Games That Support Growth 4. A Transtheoretical Approach to Therapeutically Applied Role-Playing Games 5. Foundations of the Game to Grow Method of Theoretically Applied Role-Playing Games 6. Choosing The Right Tabletop Role-Playing Game System for Your Therapeutically Applied Role-Playing Game Group 7. Population Considerations in Therapeutically Applied Role-Playing Games 8. Case Conceptualization and Treatment Planning In Therapeutically Applied Role-Playing Games 9. Group Development and Therapeutic Factors in Therapeutically Applied Role-Playing Games 10. Session Design in The Game to Grow Method of Therapeutically Applied Role-Playing Games 11. Facilitation Strategies in The Game to Grow Method of Therapeutically Applied Role-Playing Games 12. SPARK: Characteristics of A Great Therapeutic Game Master 13. Starting a Therapeutically Applied Role-Playing Game Group 14. Spreading the Word: Sharing the Magic of Therapeutically Applied Role-Playing Games 15. The Curse of The Viney Woods: An Example Module
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