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""This book is a fictional virtual reality. The game: "Way of Dungeons" was released in the year 2012 and a bunch of people bought it, but the game had the power of making the players their own, and they all got stuck inside it and had no way to get out of this virtual world. If they died, they will lose their lives from the outer world as well as the game but they still have only 1 way to get out, which you will find in the rest of the book. ""

Produktbeschreibung
""This book is a fictional virtual reality. The game: "Way of Dungeons" was released in the year 2012 and a bunch of people bought it, but the game had the power of making the players their own, and they all got stuck inside it and had no way to get out of this virtual world. If they died, they will lose their lives from the outer world as well as the game but they still have only 1 way to get out, which you will find in the rest of the book. ""
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Autorenporträt
Agrim Mongia is an avid reader and has written many stories. He writes on virtuality combined with magic and fantasy. In his writing one experiences friendship, fights, fun, danger and even some emotional moments in between. His stories keep you totally engrossed