David Wells is the author of more than a dozen books on popular mathematics, puzzles and recreations. He has written many articles on mathematics teaching and a secondary mathematics course based on problem-solving. A former British under-21 chess champion, he has also worked as a game inventor and puzzle editor.
Introduction
Part I. Mathematical recreations and abstract games: 1. Recreations from Euler to Lucas
2. Four abstract games
3. Mathematics and games: mysterious connections
4. Why chess is not mathematics
5. Proving versus checking
Part II. Mathematics: game-like, scientific and perceptual: 6. Game-like mathematics
7. Euclid and the rules of his geometrical game
8. New concepts and new objects
9. Convergent and divergent series
10. Mathematics becomes game-like
11. Maths as science
12. Numbers and sequences
13. Computers and mathematics
14. Mathematics and the sciences
15. Minimum paths from Heron to Feynmann
16. The foundations: perception, imagination and insight
17. Structure
18. Hidden structure, common structure
19. Mathematics and beauty
20. Origins: formality in the everyday world
Bibliography
Index.
Introduction; Part I. Mathematical recreations and abstract games: 1. Recreations from Euler to Lucas; 2. Four abstract games; 3. Mathematics and games: mysterious connections; 4. Why chess is not mathematics; 5. Proving versus checking; Part II. Mathematics: game-like, scientific and perceptual: 6. Game-like mathematics; 7. Euclid and the rules of his geometrical game; 8. New concepts and new objects; 9. Convergent and divergent series; 10. Mathematics becomes game-like; 11. Maths as science; 12. Numbers and sequences; 13. Computers and mathematics; 14. Mathematics and the sciences; 15. Minimum paths from Heron to Feynmann; 16. The foundations: perception, imagination and insight; 17. Structure; 18. Hidden structure, common structure; 19. Mathematics and beauty; 20. Origins: formality in the everyday world; Bibliography; Index.