38,99 €
inkl. MwSt.
Versandkostenfrei*
Versandfertig in über 4 Wochen
  • Broschiertes Buch

In recent years, two major areas of computer science have started converging. Artificial intelligence research is moving towards realistic domains requiring real-time responses, and real-time systems are moving towards more complex applications requiring intelligent behaviour. This book addresses the question of whether agents can learn to become individually skilled and also learn to co-operate in the presence of both teammates and adversaries in a complex, real-time, noisy environment with no communication. To answer this question this work starts by presenting a multi-threaded agent…mehr

Produktbeschreibung
In recent years, two major areas of computer science
have started converging. Artificial intelligence
research is moving towards realistic domains
requiring real-time responses, and real-time systems
are moving towards more complex applications
requiring intelligent behaviour. This book addresses
the question of whether agents can learn to become
individually skilled and also learn to co-operate in
the presence of both teammates and adversaries in a
complex, real-time, noisy environment with no
communication.
To answer this question this work starts by
presenting a multi-threaded agent architecture
capable of dealing with the logical and timing
challenges of such an environment. The decision
making process is broken down into simple modules
that link together an agent s perception to its
actions. The book demonstrates how a sparse
distributed memory model can be used as a
generalisation component for tasks that involve large
state spaces. It further demonstrates how
reinforcement learning can be linked to such a memory
model and produce intelligent action. Experimental
results demonstrate how a learned policy can
outperform fixed, hand-coded ones.
Autorenporträt
BSc Mathematics and Computer Science, University of Surrey. MSc
Information Systems Engineering, University of Reading. PhD
Computer Science / AI, University of Essex.
Currently working as a front office fixed income developer for an
investment bank. Prior to that worked as a lead developer in the
computer games industry.