Sune Gudiksen, Jake Inlove
Gamification for Business
Why Innovators and Changemakers Use Games to Break Down Silos, Drive Engagement and Build Trust
Sune Gudiksen, Jake Inlove
Gamification for Business
Why Innovators and Changemakers Use Games to Break Down Silos, Drive Engagement and Build Trust
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Use games to drive engagement, collaboration and innovation in your business and improve organizational performance
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Use games to drive engagement, collaboration and innovation in your business and improve organizational performance
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Produktdetails
- Produktdetails
- Verlag: Kogan Page Ltd
- Seitenzahl: 320
- Erscheinungstermin: 25. Dezember 2018
- Englisch
- Abmessung: 241mm x 165mm x 25mm
- Gewicht: 780g
- ISBN-13: 9780749487836
- ISBN-10: 0749487836
- Artikelnr.: 54609982
- Verlag: Kogan Page Ltd
- Seitenzahl: 320
- Erscheinungstermin: 25. Dezember 2018
- Englisch
- Abmessung: 241mm x 165mm x 25mm
- Gewicht: 780g
- ISBN-13: 9780749487836
- ISBN-10: 0749487836
- Artikelnr.: 54609982
Sune Gudiksen is associate professor in design and innovation management at Design School Kolding, Denmark. He has a PhD in co-creation through game tools and is the co-founder of GameBridges, a company that focuses on improving business innovation and performance through games. Gudiksen is also the founder of the Biz Games community platform. Jake Inlove is the co-founder of GameBridges where he is also the game designer and illustrator. He is also an innovation consultant.
Section
ONE: Seven obstinate organizational challenges; Chapter
01: Challenge 1
Breaking down silos; Chapter
02: Challenge 2
Bursting out of the blah, blah, blah; Chapter
03: Challenge 3
Closing the gap between theory and practice; Chapter
04: Challenge 4
Mitigating the clash between ongoing operations and innovation; Chapter
05: Challenge 5
Untangling complex problems; Chapter
06: Challenge 6
Shaking up the roles we play; Chapter
07: Challenge 7
Bolstering trustworthy relations; Section
TWO: A series of business game examples; Chapter
08: The Acid Test
An in
game demonstration of the learning cycle; Chapter
09: Add value
Know your customer; Chapter
10: Align
Implementing organizational values; Chapter
11: Bizzbuilder
How to sustainably grow a professional services business; Chapter
12: Business branching
Balancing ongoing operations and innovation initiatives; Chapter
13: Changesetter
Leading change; Chapter
14: Changeskills
Implementation of change through a game of guiding questions; Chapter
15: Exploring change
Mastering change and transformation; Chapter
16: Innovate or dinosaur
A collaborative innovation game; Chapter
17: Innovation diamond learning game
Creating an innovative mindset; Chapter
18: Leadership development simulations
From the best of intentions to real
life balance ; Chapter
19: Linkxs
Team collaboration simulation; Chapter
20: Managing your sales business
Improve results through effective management of your team; Chapter
21: Ocean of culture
A dialogue tool for developing the organization's culture; Chapter
22: Pitch perfect
Reversing the sales process; Chapter
23: Public professional
Know the effect on your communication; Chapter
24: Stakeholder Management
Moving people while building positive relationships; Chapter
25: Strategic Derby
Rapid strategic foresight with instant feedback on potential competitor moves; Chapter
26: Tango
A pivotal element in change to develop leadership culture; Chapter
27: The meeting design game
A dialogue tool to improve the process of planning and designing meetings and conferences; Chapter
28: The way forward
Develop and communicate a coherent strategy; Chapter
29: Quick games
Power
up group dynamics; Section
THREE: A core understanding of business games; Chapter
30: Structure in business games
Five cores; Chapter
31: Facilitation in business games
A flow between progression and emergence; Chapter
32: The history and future of business games from a Dutch perspective
Understanding and influencing complex systems; Chapter
33: The history and future of business games from a UK perspective
Encourage novel, imaginative and subversive thinking; Chapter
34: The history and future of business games from a Nordic perspective
Towards New Nordic management
ONE: Seven obstinate organizational challenges; Chapter
01: Challenge 1
Breaking down silos; Chapter
02: Challenge 2
Bursting out of the blah, blah, blah; Chapter
03: Challenge 3
Closing the gap between theory and practice; Chapter
04: Challenge 4
Mitigating the clash between ongoing operations and innovation; Chapter
05: Challenge 5
Untangling complex problems; Chapter
06: Challenge 6
Shaking up the roles we play; Chapter
07: Challenge 7
Bolstering trustworthy relations; Section
TWO: A series of business game examples; Chapter
08: The Acid Test
An in
game demonstration of the learning cycle; Chapter
09: Add value
Know your customer; Chapter
10: Align
Implementing organizational values; Chapter
11: Bizzbuilder
How to sustainably grow a professional services business; Chapter
12: Business branching
Balancing ongoing operations and innovation initiatives; Chapter
13: Changesetter
Leading change; Chapter
14: Changeskills
Implementation of change through a game of guiding questions; Chapter
15: Exploring change
Mastering change and transformation; Chapter
16: Innovate or dinosaur
A collaborative innovation game; Chapter
17: Innovation diamond learning game
Creating an innovative mindset; Chapter
18: Leadership development simulations
From the best of intentions to real
life balance ; Chapter
19: Linkxs
Team collaboration simulation; Chapter
20: Managing your sales business
Improve results through effective management of your team; Chapter
21: Ocean of culture
A dialogue tool for developing the organization's culture; Chapter
22: Pitch perfect
Reversing the sales process; Chapter
23: Public professional
Know the effect on your communication; Chapter
24: Stakeholder Management
Moving people while building positive relationships; Chapter
25: Strategic Derby
Rapid strategic foresight with instant feedback on potential competitor moves; Chapter
26: Tango
A pivotal element in change to develop leadership culture; Chapter
27: The meeting design game
A dialogue tool to improve the process of planning and designing meetings and conferences; Chapter
28: The way forward
Develop and communicate a coherent strategy; Chapter
29: Quick games
Power
up group dynamics; Section
THREE: A core understanding of business games; Chapter
30: Structure in business games
Five cores; Chapter
31: Facilitation in business games
A flow between progression and emergence; Chapter
32: The history and future of business games from a Dutch perspective
Understanding and influencing complex systems; Chapter
33: The history and future of business games from a UK perspective
Encourage novel, imaginative and subversive thinking; Chapter
34: The history and future of business games from a Nordic perspective
Towards New Nordic management
Section
ONE: Seven obstinate organizational challenges; Chapter
01: Challenge 1
Breaking down silos; Chapter
02: Challenge 2
Bursting out of the blah, blah, blah; Chapter
03: Challenge 3
Closing the gap between theory and practice; Chapter
04: Challenge 4
Mitigating the clash between ongoing operations and innovation; Chapter
05: Challenge 5
Untangling complex problems; Chapter
06: Challenge 6
Shaking up the roles we play; Chapter
07: Challenge 7
Bolstering trustworthy relations; Section
TWO: A series of business game examples; Chapter
08: The Acid Test
An in
game demonstration of the learning cycle; Chapter
09: Add value
Know your customer; Chapter
10: Align
Implementing organizational values; Chapter
11: Bizzbuilder
How to sustainably grow a professional services business; Chapter
12: Business branching
Balancing ongoing operations and innovation initiatives; Chapter
13: Changesetter
Leading change; Chapter
14: Changeskills
Implementation of change through a game of guiding questions; Chapter
15: Exploring change
Mastering change and transformation; Chapter
16: Innovate or dinosaur
A collaborative innovation game; Chapter
17: Innovation diamond learning game
Creating an innovative mindset; Chapter
18: Leadership development simulations
From the best of intentions to real
life balance ; Chapter
19: Linkxs
Team collaboration simulation; Chapter
20: Managing your sales business
Improve results through effective management of your team; Chapter
21: Ocean of culture
A dialogue tool for developing the organization's culture; Chapter
22: Pitch perfect
Reversing the sales process; Chapter
23: Public professional
Know the effect on your communication; Chapter
24: Stakeholder Management
Moving people while building positive relationships; Chapter
25: Strategic Derby
Rapid strategic foresight with instant feedback on potential competitor moves; Chapter
26: Tango
A pivotal element in change to develop leadership culture; Chapter
27: The meeting design game
A dialogue tool to improve the process of planning and designing meetings and conferences; Chapter
28: The way forward
Develop and communicate a coherent strategy; Chapter
29: Quick games
Power
up group dynamics; Section
THREE: A core understanding of business games; Chapter
30: Structure in business games
Five cores; Chapter
31: Facilitation in business games
A flow between progression and emergence; Chapter
32: The history and future of business games from a Dutch perspective
Understanding and influencing complex systems; Chapter
33: The history and future of business games from a UK perspective
Encourage novel, imaginative and subversive thinking; Chapter
34: The history and future of business games from a Nordic perspective
Towards New Nordic management
ONE: Seven obstinate organizational challenges; Chapter
01: Challenge 1
Breaking down silos; Chapter
02: Challenge 2
Bursting out of the blah, blah, blah; Chapter
03: Challenge 3
Closing the gap between theory and practice; Chapter
04: Challenge 4
Mitigating the clash between ongoing operations and innovation; Chapter
05: Challenge 5
Untangling complex problems; Chapter
06: Challenge 6
Shaking up the roles we play; Chapter
07: Challenge 7
Bolstering trustworthy relations; Section
TWO: A series of business game examples; Chapter
08: The Acid Test
An in
game demonstration of the learning cycle; Chapter
09: Add value
Know your customer; Chapter
10: Align
Implementing organizational values; Chapter
11: Bizzbuilder
How to sustainably grow a professional services business; Chapter
12: Business branching
Balancing ongoing operations and innovation initiatives; Chapter
13: Changesetter
Leading change; Chapter
14: Changeskills
Implementation of change through a game of guiding questions; Chapter
15: Exploring change
Mastering change and transformation; Chapter
16: Innovate or dinosaur
A collaborative innovation game; Chapter
17: Innovation diamond learning game
Creating an innovative mindset; Chapter
18: Leadership development simulations
From the best of intentions to real
life balance ; Chapter
19: Linkxs
Team collaboration simulation; Chapter
20: Managing your sales business
Improve results through effective management of your team; Chapter
21: Ocean of culture
A dialogue tool for developing the organization's culture; Chapter
22: Pitch perfect
Reversing the sales process; Chapter
23: Public professional
Know the effect on your communication; Chapter
24: Stakeholder Management
Moving people while building positive relationships; Chapter
25: Strategic Derby
Rapid strategic foresight with instant feedback on potential competitor moves; Chapter
26: Tango
A pivotal element in change to develop leadership culture; Chapter
27: The meeting design game
A dialogue tool to improve the process of planning and designing meetings and conferences; Chapter
28: The way forward
Develop and communicate a coherent strategy; Chapter
29: Quick games
Power
up group dynamics; Section
THREE: A core understanding of business games; Chapter
30: Structure in business games
Five cores; Chapter
31: Facilitation in business games
A flow between progression and emergence; Chapter
32: The history and future of business games from a Dutch perspective
Understanding and influencing complex systems; Chapter
33: The history and future of business games from a UK perspective
Encourage novel, imaginative and subversive thinking; Chapter
34: The history and future of business games from a Nordic perspective
Towards New Nordic management