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The Subjective Experience Gathering Techniques proposed emerge from the application of Constructivist Psychology in the field of User Experience. They can be considered a set of techniques (explorative and projective techniques) to be used throughout the design process for inspirational and informational purposes. From an inspirational point of view, the set of techniques provide key aspects of the inspiration process in relation to exploratory (detailed and complete ideas) and projective techniques (concepts with high level of abstraction and coherence at the same time). From an informational…mehr

Produktbeschreibung
The Subjective Experience Gathering Techniques proposed emerge from the application of Constructivist Psychology in the field of User Experience. They can be considered a set of techniques (explorative and projective techniques) to be used throughout the design process for inspirational and informational purposes. From an inspirational point of view, the set of techniques provide key aspects of the inspiration process in relation to exploratory (detailed and complete ideas) and projective techniques (concepts with high level of abstraction and coherence at the same time). From an informational point of view this set of techniques can be used to obtain subjective experience construing profiles about consumers product preference. In conclusion, the approach to interaction design presented by this research and the proposed techniques show an optimistic path to explore with the aim to help designers to bring peoples sensorial experience and technology closer together. This work wasdirected by Dr. Joaquim Lloveras at the Technical University of Catalonia with the support from the Catalan Department of Education and Universities and the European Social Fund.
Autorenporträt
Oscar Tomico is an assistant professor in the Designing Quality in Interaction Group of the Faculty of Industrial Design of Eindhoven University of Technology. His research focuses on exploring relations between physical, social and virtual domains as information interfaces for creating and sharing knowledge.