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Broschiertes Buch
Build a 2D Game Using Your Own Reusable and Performant Game Engine
1st ed.
26. Oktober 2021
Apress / Springer, Berlin
978-1-4842-7770-6
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Broschiertes Buch
Build a Multi-Platform 2D Game and Reusable Game Engine
1st ed.
10. November 2020
Apress / Springer, Berlin
978-1-4842-6308-2
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