Unity in Embedded System Design and Robotics is the first of its kind and provides a step-by-step guide to Unity for embedded system design and robotics. It is an open gateway for anyone who wants to learn Unity through real projects and examples and will be a particularly useful aid for both professionals and students in the field.
Unity in Embedded System Design and Robotics is the first of its kind and provides a step-by-step guide to Unity for embedded system design and robotics. It is an open gateway for anyone who wants to learn Unity through real projects and examples and will be a particularly useful aid for both professionals and students in the field.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Dr Ata Jahangir Moshayedi is an associate professor at Jiangxi University of Science and Technology, China. He received his PhD in Electronic Science from Savitribai Phule Pune University, India. He is a member of IEEE, a life member of the Instrument Society of India (ISI) and Speed Society of India (SSI), and various conferences and journals. His research interest includes Robotics and Automation, Sensor Modelling, Bio-inspired robots, Mobile Robots, Embedded System, Machine Vision-based Systems, Virtual Reality, and Artificial Intelligence. He has published several papers in various journals and conferences and registered two patents so far in robotic and machine vision. Dr Amin Kolahdooz received his PhD from BNUT in January 2015. He works as a Lecturer (Assistant Professor) at the school of Engineering and Sustainable Development, De Montfort University, UK. His research interests are mechanics and manufacturing engineering focused on Materials Processes, Machine Learning, VR, and AR in Manufacturing, Finite Element, and optimization methods. He registered one national patent, and published six books, and more than 70 articles in various world-renowned journals so far. Leifa Liao is a professor at Jiangxi University of Science and Technology, a visiting scholar at Rochester University of Technology, a PhD in Management Science and Engineering from Xi'an Jiaotong University, and a key young and middle-aged teacher Jiangxi Province. He won the second prize for the 14th outstanding social science achievement in Jiangxi Province in 2011. Third Prize of the 15th Provincial Outstanding Achievement in Social Science of the Province. In 2015, he was the top ten teachers of Jiangxi University of Science and Technology. He published 50 papers and presided over 4 National Natural Science Foundations on the research of the Relationship between Organizational Learning and Knowledge Level Based on Multi-Agent Simulation.
Inhaltsangabe
Chapter 1 General Information and Essential Parts of Unity Chapter 2 Example 1: Spinning Earth Chapter 3 Example 2: Wooden Doll Body Chapter 4 Example 3: Create the Semi Jungle Environment Chapter 5 Example 4: Create KUKA Robot Chapter 6 Example 5: Create BAYMAX Body and Movement Chapter 7 Example 6: Create Two-wheeled Robot with Gripper and Movement Chapter 9 Example 8: Y-BOT Character Movement Chapter 10 Example 9: Flower Example with Sound and Image and Keyboard Control Chapter 11 Example 10: KUKA_II Chapter 12 Example 11: Communication between ARDUINO and UNITY Chapter 13 Example 12: SpongeBob, Control object by Keyboard and Arduino Chapter 14 Example 13: Object Movement with Kinect Chapter 15 Example 14: Log and Display Joint Coordinates with Kinect Chapter 16 Example 15: Unity and Kinematics Chapter 17 Running Unity Project on Raspberry Pi Chapter 18 Unity and ROS Bridge Chapter 19 Example 16: Unity and Mobile Sensors Bond
Chapter 1 General Information and Essential Parts of Unity Chapter 2 Example 1: Spinning Earth Chapter 3 Example 2: Wooden Doll Body Chapter 4 Example 3: Create the Semi Jungle Environment Chapter 5 Example 4: Create KUKA Robot Chapter 6 Example 5: Create BAYMAX Body and Movement Chapter 7 Example 6: Create Two-wheeled Robot with Gripper and Movement Chapter 9 Example 8: Y-BOT Character Movement Chapter 10 Example 9: Flower Example with Sound and Image and Keyboard Control Chapter 11 Example 10: KUKA_II Chapter 12 Example 11: Communication between ARDUINO and UNITY Chapter 13 Example 12: SpongeBob, Control object by Keyboard and Arduino Chapter 14 Example 13: Object Movement with Kinect Chapter 15 Example 14: Log and Display Joint Coordinates with Kinect Chapter 16 Example 15: Unity and Kinematics Chapter 17 Running Unity Project on Raspberry Pi Chapter 18 Unity and ROS Bridge Chapter 19 Example 16: Unity and Mobile Sensors Bond
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