52,99 €
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Erscheint vorauss. 5. August 2025
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A comprehensive tutorial on programming in assembly using the iconic Game Boy, teaching the basics of computer science in a fun and engaging way. The Game Boy is an iconic handheld console and a remarkable piece of gaming history familiar to people around the world. Game Boy Coding Adventure uses this classic technology to teach assembly language to beginners who have perhaps a passing familiarity with programming but no experience with assembly or computer science. By teaching how the assembly language interacts with the Game Boy’s relatively simple hardware, this book takes readers on a fun,…mehr

Produktbeschreibung
A comprehensive tutorial on programming in assembly using the iconic Game Boy, teaching the basics of computer science in a fun and engaging way. The Game Boy is an iconic handheld console and a remarkable piece of gaming history familiar to people around the world. Game Boy Coding Adventure uses this classic technology to teach assembly language to beginners who have perhaps a passing familiarity with programming but no experience with assembly or computer science. By teaching how the assembly language interacts with the Game Boy’s relatively simple hardware, this book takes readers on a fun, hands-on exploration of how to manipulate computer systems through the power of programming. This book imparts a strong understanding of the relationship between hardware and software and the programming techniques to properly leverage that connection.
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Autorenporträt
Maximilien Dagois has programmed games for more than 15 years. He worked on titles like Final Fantasy XIV, Dragon Quest Builders and Pokémon Ranger and has shipped a dozen games on PC, mobile, Nintendo DS, PS3, PS Vita, PS4 and Stadia. Maximilien now works as an engineer at Google. He lives with his wife and two kids in Tokyo, and you are most likely to find him playing on a good old gaming system.