Nelson Sivalingam
Learning at Speed
How to Upskill and Reskill Your Workforce at Pace to Drive Business Performance
Nelson Sivalingam
Learning at Speed
How to Upskill and Reskill Your Workforce at Pace to Drive Business Performance
- Gebundenes Buch
- Merkliste
- Auf die Merkliste
- Bewerten Bewerten
- Teilen
- Produkt teilen
- Produkterinnerung
- Produkterinnerung
Understand how to apply Agile and Lean methodologies to learning and development activity to develop your employees at speed and outperform the competition.
Andere Kunden interessierten sich auch für
- Donald ClarkLearning Experience Design140,99 €
- Salma ShahDiversity, Inclusion and Belonging in Coaching133,99 €
- Nick HernandezCollaborative Learning138,99 €
- David HaydenAdjacent Learning133,99 €
- Donald ClarkLearning and the Metaverse138,99 €
- Sarah NichollLearning Habits136,99 €
- Raman K. AttriChief e-Learning Officer in the Era of Speed: Digital Learning Strategies to Speed up Workforce Performance67,99 €
-
-
-
Understand how to apply Agile and Lean methodologies to learning and development activity to develop your employees at speed and outperform the competition.
Produktdetails
- Produktdetails
- Verlag: Kogan Page
- Seitenzahl: 232
- Erscheinungstermin: 28. Juni 2022
- Englisch
- Abmessung: 234mm x 156mm x 19mm
- Gewicht: 503g
- ISBN-13: 9781398603127
- ISBN-10: 1398603120
- Artikelnr.: 61962015
- Verlag: Kogan Page
- Seitenzahl: 232
- Erscheinungstermin: 28. Juni 2022
- Englisch
- Abmessung: 234mm x 156mm x 19mm
- Gewicht: 503g
- ISBN-13: 9781398603127
- ISBN-10: 1398603120
- Artikelnr.: 61962015
Nelson Sivalingam is the CEO and Co-founder of HowNow, a learning platform providing employees with the resources they need, whenever they need them, wherever they are in the world. Cited by Forbes as an edtech company to watch out for, clients include tech unicorns such as GymShark and global enterprises including Mercer, Telefonica, Investec and Deloitte. Based in London, UK, he is a Performance and Development Strategist, a frequent conference speaker and industry writer, and has also been named by KPMG as one of the top Asian Stars in Tech.
Chapter
00: Introduction
Fastest learner wins; Section
ONE: On your mark; Chapter
01: Where L&D is going wrong and how Lean can fix it; Chapter
02: How to think Lean Learning before you do it; Section
TWO: Get set; Chapter
03: Find the right business problem to solve; Chapter
04: Create an L&D strategy with the Learning Canvas; Chapter
05: Build a dynamic learning ecosystem; Chapter
06: Personalize learning at scale; Chapter
07: Shape performance in the moments that matter; Chapter
08: Measure the proof of impact; Section
THREE: Go; Chapter
09: Start testing with your Minimum Valuable Learning; Chapter
10: Achieve Learning
Challenge Fit or iterate trying; Chapter
11: Deliver continuous learning with sprints; Chapter
12: Scale your learning impact with marketing; Chapter
13: Conclusion
Always winning
00: Introduction
Fastest learner wins; Section
ONE: On your mark; Chapter
01: Where L&D is going wrong and how Lean can fix it; Chapter
02: How to think Lean Learning before you do it; Section
TWO: Get set; Chapter
03: Find the right business problem to solve; Chapter
04: Create an L&D strategy with the Learning Canvas; Chapter
05: Build a dynamic learning ecosystem; Chapter
06: Personalize learning at scale; Chapter
07: Shape performance in the moments that matter; Chapter
08: Measure the proof of impact; Section
THREE: Go; Chapter
09: Start testing with your Minimum Valuable Learning; Chapter
10: Achieve Learning
Challenge Fit or iterate trying; Chapter
11: Deliver continuous learning with sprints; Chapter
12: Scale your learning impact with marketing; Chapter
13: Conclusion
Always winning
- Chapter - 00: Introduction - Fastest learner wins;
- Section - ONE: On your mark;
- Chapter - 01: Where L&D is going wrong and how Lean can fix it;
- Chapter - 02: How to think Lean Learning before you do it;
- Section - TWO: Get set;
- Chapter - 03: Find the right business problem to solve;
- Chapter - 04: Create an L&D strategy with the Learning Canvas;
- Chapter - 05: Build a dynamic learning ecosystem;
- Chapter - 06: Personalize learning at scale;
- Chapter - 07: Shape performance in the moments that matter;
- Chapter - 08: Measure the proof of impact;
- Section - THREE: Go;
- Chapter - 09: Start testing with your Minimum Valuable Learning;
- Chapter - 10: Achieve Learning-Challenge Fit or iterate trying;
- Chapter - 11: Deliver continuous learning with sprints;
- Chapter - 12: Scale your learning impact with marketing;
- Chapter - 13: Conclusion - Always winning
Chapter
00: Introduction
Fastest learner wins; Section
ONE: On your mark; Chapter
01: Where L&D is going wrong and how Lean can fix it; Chapter
02: How to think Lean Learning before you do it; Section
TWO: Get set; Chapter
03: Find the right business problem to solve; Chapter
04: Create an L&D strategy with the Learning Canvas; Chapter
05: Build a dynamic learning ecosystem; Chapter
06: Personalize learning at scale; Chapter
07: Shape performance in the moments that matter; Chapter
08: Measure the proof of impact; Section
THREE: Go; Chapter
09: Start testing with your Minimum Valuable Learning; Chapter
10: Achieve Learning
Challenge Fit or iterate trying; Chapter
11: Deliver continuous learning with sprints; Chapter
12: Scale your learning impact with marketing; Chapter
13: Conclusion
Always winning
00: Introduction
Fastest learner wins; Section
ONE: On your mark; Chapter
01: Where L&D is going wrong and how Lean can fix it; Chapter
02: How to think Lean Learning before you do it; Section
TWO: Get set; Chapter
03: Find the right business problem to solve; Chapter
04: Create an L&D strategy with the Learning Canvas; Chapter
05: Build a dynamic learning ecosystem; Chapter
06: Personalize learning at scale; Chapter
07: Shape performance in the moments that matter; Chapter
08: Measure the proof of impact; Section
THREE: Go; Chapter
09: Start testing with your Minimum Valuable Learning; Chapter
10: Achieve Learning
Challenge Fit or iterate trying; Chapter
11: Deliver continuous learning with sprints; Chapter
12: Scale your learning impact with marketing; Chapter
13: Conclusion
Always winning
- Chapter - 00: Introduction - Fastest learner wins;
- Section - ONE: On your mark;
- Chapter - 01: Where L&D is going wrong and how Lean can fix it;
- Chapter - 02: How to think Lean Learning before you do it;
- Section - TWO: Get set;
- Chapter - 03: Find the right business problem to solve;
- Chapter - 04: Create an L&D strategy with the Learning Canvas;
- Chapter - 05: Build a dynamic learning ecosystem;
- Chapter - 06: Personalize learning at scale;
- Chapter - 07: Shape performance in the moments that matter;
- Chapter - 08: Measure the proof of impact;
- Section - THREE: Go;
- Chapter - 09: Start testing with your Minimum Valuable Learning;
- Chapter - 10: Achieve Learning-Challenge Fit or iterate trying;
- Chapter - 11: Deliver continuous learning with sprints;
- Chapter - 12: Scale your learning impact with marketing;
- Chapter - 13: Conclusion - Always winning