Matt Barton (Saint Cloud State University, Minnesota, USA), Shane Stacks
Dungeons and Desktops
The History of Computer Role-Playing Games 2e
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Matt Barton (Saint Cloud State University, Minnesota, USA), Shane Stacks
Dungeons and Desktops
The History of Computer Role-Playing Games 2e
- Broschiertes Buch
Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience of games such as Dungeons & Dragons to the computer screen. Thisnew edition inlcudes two new chapters: The Modern Age, and a chapter on Indies and Mobile CRPGs.
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Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience of games such as Dungeons & Dragons to the computer screen. Thisnew edition inlcudes two new chapters: The Modern Age, and a chapter on Indies and Mobile CRPGs.
Produktdetails
- Produktdetails
- Verlag: Taylor & Francis Ltd
- 2 ed
- Seitenzahl: 618
- Erscheinungstermin: 1. Mai 2019
- Englisch
- Abmessung: 233mm x 159mm x 38mm
- Gewicht: 1076g
- ISBN-13: 9781138574649
- ISBN-10: 1138574643
- Artikelnr.: 56550607
- Verlag: Taylor & Francis Ltd
- 2 ed
- Seitenzahl: 618
- Erscheinungstermin: 1. Mai 2019
- Englisch
- Abmessung: 233mm x 159mm x 38mm
- Gewicht: 1076g
- ISBN-13: 9781138574649
- ISBN-10: 1138574643
- Artikelnr.: 56550607
Dr. Matt Barton is a professor of English at St. Cloud State University in St. Cloud, Minnesota, where he specializes in writing studies and digital humanities. He's authored several books on the history of videogames and produces Matt Chat, a popular YouTube series featuring developer interviews and reviews of new and classic video games. Shane "Shane Plays" Stacks is a talk radio host, podcaster, YouTuber, blogger and recovering elected official exploring the many interests and fandoms of geek culture (of which he considers CRPGs a very important part). You can listen to his weekly Shane Plays Geek Talk radio show live over the air in Little Rock or catch the podcast edition online.
Acknowledgments Chris Avellone's Preface Authors' Preface Chapter 1
Introduction to Computer Role-Playing Games Chapter 2
Origins Chapter 3
The Dark Age Chapter 4
The Bronze Age Chapter 5
The Silver Age Chapter 6
The Birth of the Golden Age Chapter 7
SSI's Golden Age Chapter 8
Origin's Golden Age Chapter 9
Sir-Tech, New World Computing, and Sierra Chapter 10
Early Japanese Role-Playing Games Chapter 11
Dungeon Master and the Rise of Real-Time 3D Chapter 12
Other Games of the Golden Age Chapter 13
The Epic Fails Chapter 14
The Platinum Age Chapter 15
Diablo and the Rise of Action RPGs Chapter 16
Fallout and Baldur's Gate Chapter 17
Other Highlights of the Platinum Age Chapter 18
The Birth of the Modern Age Chapter 19
Modern JRPGs Chapter 20
The Rise of the MMORPG Chapter 21
The Late Modern Age Chapter 22
The Renaissance, Kickstarted Chapter 23
The Road Ever Ventures Forth Shane's Afterword: Surprise Encounter APPENDIX: THE CRPG BESTIARY INDEX
Introduction to Computer Role-Playing Games Chapter 2
Origins Chapter 3
The Dark Age Chapter 4
The Bronze Age Chapter 5
The Silver Age Chapter 6
The Birth of the Golden Age Chapter 7
SSI's Golden Age Chapter 8
Origin's Golden Age Chapter 9
Sir-Tech, New World Computing, and Sierra Chapter 10
Early Japanese Role-Playing Games Chapter 11
Dungeon Master and the Rise of Real-Time 3D Chapter 12
Other Games of the Golden Age Chapter 13
The Epic Fails Chapter 14
The Platinum Age Chapter 15
Diablo and the Rise of Action RPGs Chapter 16
Fallout and Baldur's Gate Chapter 17
Other Highlights of the Platinum Age Chapter 18
The Birth of the Modern Age Chapter 19
Modern JRPGs Chapter 20
The Rise of the MMORPG Chapter 21
The Late Modern Age Chapter 22
The Renaissance, Kickstarted Chapter 23
The Road Ever Ventures Forth Shane's Afterword: Surprise Encounter APPENDIX: THE CRPG BESTIARY INDEX
Acknowledgments Chris Avellone's Preface Authors' Preface Chapter 1
Introduction to Computer Role-Playing Games Chapter 2
Origins Chapter 3
The Dark Age Chapter 4
The Bronze Age Chapter 5
The Silver Age Chapter 6
The Birth of the Golden Age Chapter 7
SSI's Golden Age Chapter 8
Origin's Golden Age Chapter 9
Sir-Tech, New World Computing, and Sierra Chapter 10
Early Japanese Role-Playing Games Chapter 11
Dungeon Master and the Rise of Real-Time 3D Chapter 12
Other Games of the Golden Age Chapter 13
The Epic Fails Chapter 14
The Platinum Age Chapter 15
Diablo and the Rise of Action RPGs Chapter 16
Fallout and Baldur's Gate Chapter 17
Other Highlights of the Platinum Age Chapter 18
The Birth of the Modern Age Chapter 19
Modern JRPGs Chapter 20
The Rise of the MMORPG Chapter 21
The Late Modern Age Chapter 22
The Renaissance, Kickstarted Chapter 23
The Road Ever Ventures Forth Shane's Afterword: Surprise Encounter APPENDIX: THE CRPG BESTIARY INDEX
Introduction to Computer Role-Playing Games Chapter 2
Origins Chapter 3
The Dark Age Chapter 4
The Bronze Age Chapter 5
The Silver Age Chapter 6
The Birth of the Golden Age Chapter 7
SSI's Golden Age Chapter 8
Origin's Golden Age Chapter 9
Sir-Tech, New World Computing, and Sierra Chapter 10
Early Japanese Role-Playing Games Chapter 11
Dungeon Master and the Rise of Real-Time 3D Chapter 12
Other Games of the Golden Age Chapter 13
The Epic Fails Chapter 14
The Platinum Age Chapter 15
Diablo and the Rise of Action RPGs Chapter 16
Fallout and Baldur's Gate Chapter 17
Other Highlights of the Platinum Age Chapter 18
The Birth of the Modern Age Chapter 19
Modern JRPGs Chapter 20
The Rise of the MMORPG Chapter 21
The Late Modern Age Chapter 22
The Renaissance, Kickstarted Chapter 23
The Road Ever Ventures Forth Shane's Afterword: Surprise Encounter APPENDIX: THE CRPG BESTIARY INDEX