This work was focused on Reconstructing Dynamic 3D Volumetric Videos from Real World Time Varying Scenes. This method can be applied in wide array of areas including the use in 3D Volumetric Displays. Real world scenes can be captured in three dimensions into a 3D Volumetric image matrix which has R, G and B voxel values in full 3 dimensions as opposed to normal images that have pixels only on a 2D plane.