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Millennial generation recruits are entering the Air Force and with them come their new attitudes and expectations. As a result, the leadership of the Air Education and Training Command (AETC) expressed a need for information on how to effectively train this new generation of recruits in their 2008 whitepaper. The purpose of this thesis was to begin to address this requirement by investigating the influence video gaming has on the learning preferences of trainees undergoing initial technical training at the 82nd Training Wing, Sheppard Air Force Base, Texas. A survey was administered and data was collected from 866 trainees.…mehr

Produktbeschreibung
Millennial generation recruits are entering the Air Force and with them come their new attitudes and expectations. As a result, the leadership of the Air Education and Training Command (AETC) expressed a need for information on how to effectively train this new generation of recruits in their 2008 whitepaper. The purpose of this thesis was to begin to address this requirement by investigating the influence video gaming has on the learning preferences of trainees undergoing initial technical training at the 82nd Training Wing, Sheppard Air Force Base, Texas. A survey was administered and data was collected from 866 trainees.