Written to address the technical concerns faced by mobile developers, this book explores the differences between mobile and stationary applications and the architectural and software development concepts needed to build mobile applications. Reza B'Far guides the developer through the development process, using UML from design to implementation. He focuses on general concepts, while using platforms as examples or as possible tools. After introducing UML, XML, and the derivative tools necessary for developing mobile software applications, B'Far demonstrates how to build user interfaces for mobile applications.…mehr
Written to address the technical concerns faced by mobile developers, this book explores the differences between mobile and stationary applications and the architectural and software development concepts needed to build mobile applications. Reza B'Far guides the developer through the development process, using UML from design to implementation. He focuses on general concepts, while using platforms as examples or as possible tools. After introducing UML, XML, and the derivative tools necessary for developing mobile software applications, B'Far demonstrates how to build user interfaces for mobile applications.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Reza B'far is an executive consultant currently serving as the CTO of Voice Genesis and Acting CTO of Semantic Messaging Systems Inc. His company, Cienecs Inc., has had a variety of engagements in the mobile arena with startups as well as Fortune 500 companies. Early in his career, he has worked for Weyerhaueser Company, Parr & Associates Inc., and National Oceanic research department of NASA. He has spent the past ten years working for Noor Electrical Engineering, Virtual Mortgage Network, AdForce Inc., eBuilt Inc., and DataTrace Corporation. He is currently an independent contractor working with a variety of companies Asian architect and/or CTO, including some in the mobile arena.
Inhaltsangabe
Part I. Introductions to the Main Topics:1. Introduction to mobile computing 2. Introduction to mobile development frameworks and tools 3. XML: the document and meta-data format for mobile computing 4. Introduction to UML Part II. Device Independent and Multi-Channel User Interface Development Using UML: 5. Generic user interface development 6. Developing mobile GUIs 7. Voice user Interfaces and mobile applications 8. Multi-channel and multi-modal user interfaces Part III. Additional Dimensions of Mobile Application Development: 9. Mobile agents and peer-to-peer architectures for mobile computing 10. Wireless connectivity and mobile applications 11. Synchronization and replication of mobile data 12. Mobility and location information 13. Active transactions 14. Mobile security Part IV. Putting the Project Together: 15. The mobile development process 16. Architecture, design, and technology selection 17. Mobile application implementation hurdles 18. Testing 19. A case study.
Part I. Introductions to the Main Topics:1. Introduction to mobile computing 2. Introduction to mobile development frameworks and tools 3. XML: the document and meta-data format for mobile computing 4. Introduction to UML Part II. Device Independent and Multi-Channel User Interface Development Using UML: 5. Generic user interface development 6. Developing mobile GUIs 7. Voice user Interfaces and mobile applications 8. Multi-channel and multi-modal user interfaces Part III. Additional Dimensions of Mobile Application Development: 9. Mobile agents and peer-to-peer architectures for mobile computing 10. Wireless connectivity and mobile applications 11. Synchronization and replication of mobile data 12. Mobility and location information 13. Active transactions 14. Mobile security Part IV. Putting the Project Together: 15. The mobile development process 16. Architecture, design, and technology selection 17. Mobile application implementation hurdles 18. Testing 19. A case study.
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