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  • Format: PDF

Physically-Based Modeling for Computer Graphics: A Structured Approach addresses the challenge of designing and managing the complexity of physically-based models. This book will be of interest to researchers, computer graphics practitioners, mathematicians, engineers, animators, software developers and those interested in computer implementation and simulation of mathematical models. Presents a philosophy and terminology for "Structured Modeling" | Includes mathematicl and programming techniques to support and implement the methodology | Covers a library of model components, including…mehr

Produktbeschreibung
Physically-Based Modeling for Computer Graphics: A Structured Approach addresses the challenge of designing and managing the complexity of physically-based models. This book will be of interest to researchers, computer graphics practitioners, mathematicians, engineers, animators, software developers and those interested in computer implementation and simulation of mathematical models.
  • Presents a philosophy and terminology for "Structured Modeling"
  • Includes mathematicl and programming techniques to support and implement the methodology
  • Covers a library of model components, including rigid-body kinematics, rigid-body dynamics, and force-based constraint methods
  • Includes illustrations of several ample models created from these components
  • Foreword by Al Barr

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