David A Sousa, Thomas J Pilecki
From Stem to Steam
Brain-Compatible Strategies and Lessons That Integrate the Arts
David A Sousa, Thomas J Pilecki
From Stem to Steam
Brain-Compatible Strategies and Lessons That Integrate the Arts
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This book presents a collection of exciting ideas, suggestions, and real lesson plans from teachers who are already using STEAM in their classrooms.
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This book presents a collection of exciting ideas, suggestions, and real lesson plans from teachers who are already using STEAM in their classrooms.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Produktdetails
- Produktdetails
- Verlag: Sage Publications
- 2nd edition
- Seitenzahl: 264
- Erscheinungstermin: 8. März 2018
- Englisch
- Abmessung: 279mm x 217mm x 20mm
- Gewicht: 736g
- ISBN-13: 9781506322452
- ISBN-10: 150632245X
- Artikelnr.: 49391911
- Verlag: Sage Publications
- 2nd edition
- Seitenzahl: 264
- Erscheinungstermin: 8. März 2018
- Englisch
- Abmessung: 279mm x 217mm x 20mm
- Gewicht: 736g
- ISBN-13: 9781506322452
- ISBN-10: 150632245X
- Artikelnr.: 49391911
DR. David A. Sousa is an international consultant in educational neuroscience and author of more than twenty books that suggest ways educators and parents can translate current brain research into strategies for improving learning. A member of the Cognitive Neuroscience Society, he has conducted workshops in hundreds of school districts on brain research, instructional skills, and science education at the preK-12 and university levels. He has made presentations to more than two hundred thousand educators at national conventions of educational organizations and to regional and local school districts across the United States, Canada, Europe, Australia, New Zealand, and Asia. Dr. Sousa has a bachelor's degree in chemistry from Bridgewater State University in Massachusetts, a master of arts in teaching degree in science from Harvard University, and a doctorate from Rutgers University. His teaching experience covers all levels. He has taught senior high school science and served as a K-12 director of science, supervisor of instruction, and district superintendent in New Jersey schools. He was an adjunct professor of education at Seton Hall University for ten years and a visiting lecturer at Rutgers University. Prior to his career in New Jersey, Dr. Sousa taught at the American School of Paris (France) and served for five years as a foreign service officer and science advisor at the US diplomatic missions in Geneva (Switzerland) and Vienna (Austria). Dr. Sousa has edited science books and published dozens of articles in leading journals on professional development, science education, and educational research. His most popular books for educators include How the Brain Learns, now in its sixth edition; How the Special Needs Brain Learns , second edition; How the Gifted Brain Learns; How the Brain Learns to Read , second edition; How the Brain Influences Behavior; How the ELL Brain Learns; Differentiation and the Brain, second edition (with Carol Tomlinson); and How the Brain Learns Mathematics, second edition, which was selected by the Independent Book Publishers Association as one of the best professional development books. The Leadership Brain suggests ways for educators to lead today's schools more effectively. Dr. Sousa's books have been published in French, Spanish, Chinese, Arabic, Korean, Russian, and several other languages. His book Brainwork: The Neuroscience Behind How We Lead Others is written for business and organizational leaders. Dr. Sousa is past president of the National Staff Development Council (now called Learning Forward). He has received numerous awards from professional associations, school districts, and educational foundations for his commitment to research, staff development, and science education. He received the Distinguished Alumni Award and an honorary doctorate from Bridgewater State University and an honorary doctorate in humane letters from Gratz College in Philadelphia. Dr. Sousa has been interviewed on the NBC Today show, by other television programs, and by National Public Radio about his work with schools using brain research. He makes his home in south Florida.
ACKNOWLEDGMENTS
ABOUT THE AUTHORS
INTRODUCTION
Why a Second Edition?
What's New?
Looking to the Arts
How This Book Can Help to Implement STEAM
Chapter Contents
Who Should Use This Book?
What's Coming?
1. Why STEM Should Become STEAM
The Power of the Arts
The Arts and STEM Do Have Differences
What's Coming?
Major Points to Ponder
2. What Science Says About the Arts and Creativity
Brain Organization
Thinking and Learning
The Arts, STEM, and Creativity
What's Coming?
Major Points to Ponder
3. Bringing STEAM Into Schools
What Is Arts Integration?
What Is STEAM?
Different Schools and Implementation Formats
Implementing the STEAM Initiative
The Basic District Plan
What We Are Learning
What's Coming?
Major Points to Ponder
4. Guidelines for Creating a STEAM School
STEAM Guidelines
What's Coming?
Major Points to Ponder
5. Frequently Asked Questions About Integrating the Arts and STEM
What Are the Arts?
Addressing Some Common Frequently Asked Questions
Arts Perception Worksheet
What's Coming?
Major Points to Ponder
6. Implementing Arts Integration in the Primary Grades (K-4)
Importance of Movement
Science, Mathematics, and the Arts in the Primary Grades
Ideas for Arts-Integrated Lesson Plans (Primary Grades)
What's Coming?
Major Points to Ponder
7. Implementing Arts Integration in the Intermediate Grades (5-8)
A Day in the Life of a Middle School Student
Teacher-to-Teacher Collaborations
What's Coming?
Major Points to Ponder
8. Implementing Arts Integration in the High School Grades (9-12)
STEAM and the Culture of High School
Pushing STEAM Along
Sample Comparisons of Traditional STEM and Arts-Integrated STEAM Lessons
What's Coming?
Major Points to Ponder
9. Discoveries From the Field
About the Original Appetizers
What's Coming?
Major Points to Ponder
10. Putting It All Together
Know Your Instructional Intuition
General Guidelines for K-12 Lessons
Sample K-12 Lessons: Examples of Arts-Related Activities in Science Topics
Sample Template for Designing a STEAM Unit Across Grade Levels
Professional Development to Maintain STEAM
Conclusion
Major Points to Ponder
RESOURCES
APPENDIX A: STEAM LESSON PLAN APPETIZERS IN SCIENCE, TECHNOLOGY, AND
ENGINEERING
The Appetizers
APPENDIX B: STEAM LESSON PLAN APPETIZERS IN MATHEMATICS
The Appetizers
REFERENCES
INDEX
ABOUT THE AUTHORS
INTRODUCTION
Why a Second Edition?
What's New?
Looking to the Arts
How This Book Can Help to Implement STEAM
Chapter Contents
Who Should Use This Book?
What's Coming?
1. Why STEM Should Become STEAM
The Power of the Arts
The Arts and STEM Do Have Differences
What's Coming?
Major Points to Ponder
2. What Science Says About the Arts and Creativity
Brain Organization
Thinking and Learning
The Arts, STEM, and Creativity
What's Coming?
Major Points to Ponder
3. Bringing STEAM Into Schools
What Is Arts Integration?
What Is STEAM?
Different Schools and Implementation Formats
Implementing the STEAM Initiative
The Basic District Plan
What We Are Learning
What's Coming?
Major Points to Ponder
4. Guidelines for Creating a STEAM School
STEAM Guidelines
What's Coming?
Major Points to Ponder
5. Frequently Asked Questions About Integrating the Arts and STEM
What Are the Arts?
Addressing Some Common Frequently Asked Questions
Arts Perception Worksheet
What's Coming?
Major Points to Ponder
6. Implementing Arts Integration in the Primary Grades (K-4)
Importance of Movement
Science, Mathematics, and the Arts in the Primary Grades
Ideas for Arts-Integrated Lesson Plans (Primary Grades)
What's Coming?
Major Points to Ponder
7. Implementing Arts Integration in the Intermediate Grades (5-8)
A Day in the Life of a Middle School Student
Teacher-to-Teacher Collaborations
What's Coming?
Major Points to Ponder
8. Implementing Arts Integration in the High School Grades (9-12)
STEAM and the Culture of High School
Pushing STEAM Along
Sample Comparisons of Traditional STEM and Arts-Integrated STEAM Lessons
What's Coming?
Major Points to Ponder
9. Discoveries From the Field
About the Original Appetizers
What's Coming?
Major Points to Ponder
10. Putting It All Together
Know Your Instructional Intuition
General Guidelines for K-12 Lessons
Sample K-12 Lessons: Examples of Arts-Related Activities in Science Topics
Sample Template for Designing a STEAM Unit Across Grade Levels
Professional Development to Maintain STEAM
Conclusion
Major Points to Ponder
RESOURCES
APPENDIX A: STEAM LESSON PLAN APPETIZERS IN SCIENCE, TECHNOLOGY, AND
ENGINEERING
The Appetizers
APPENDIX B: STEAM LESSON PLAN APPETIZERS IN MATHEMATICS
The Appetizers
REFERENCES
INDEX
ACKNOWLEDGMENTS
ABOUT THE AUTHORS
INTRODUCTION
Why a Second Edition?
What's New?
Looking to the Arts
How This Book Can Help to Implement STEAM
Chapter Contents
Who Should Use This Book?
What's Coming?
1. Why STEM Should Become STEAM
The Power of the Arts
The Arts and STEM Do Have Differences
What's Coming?
Major Points to Ponder
2. What Science Says About the Arts and Creativity
Brain Organization
Thinking and Learning
The Arts, STEM, and Creativity
What's Coming?
Major Points to Ponder
3. Bringing STEAM Into Schools
What Is Arts Integration?
What Is STEAM?
Different Schools and Implementation Formats
Implementing the STEAM Initiative
The Basic District Plan
What We Are Learning
What's Coming?
Major Points to Ponder
4. Guidelines for Creating a STEAM School
STEAM Guidelines
What's Coming?
Major Points to Ponder
5. Frequently Asked Questions About Integrating the Arts and STEM
What Are the Arts?
Addressing Some Common Frequently Asked Questions
Arts Perception Worksheet
What's Coming?
Major Points to Ponder
6. Implementing Arts Integration in the Primary Grades (K-4)
Importance of Movement
Science, Mathematics, and the Arts in the Primary Grades
Ideas for Arts-Integrated Lesson Plans (Primary Grades)
What's Coming?
Major Points to Ponder
7. Implementing Arts Integration in the Intermediate Grades (5-8)
A Day in the Life of a Middle School Student
Teacher-to-Teacher Collaborations
What's Coming?
Major Points to Ponder
8. Implementing Arts Integration in the High School Grades (9-12)
STEAM and the Culture of High School
Pushing STEAM Along
Sample Comparisons of Traditional STEM and Arts-Integrated STEAM Lessons
What's Coming?
Major Points to Ponder
9. Discoveries From the Field
About the Original Appetizers
What's Coming?
Major Points to Ponder
10. Putting It All Together
Know Your Instructional Intuition
General Guidelines for K-12 Lessons
Sample K-12 Lessons: Examples of Arts-Related Activities in Science Topics
Sample Template for Designing a STEAM Unit Across Grade Levels
Professional Development to Maintain STEAM
Conclusion
Major Points to Ponder
RESOURCES
APPENDIX A: STEAM LESSON PLAN APPETIZERS IN SCIENCE, TECHNOLOGY, AND
ENGINEERING
The Appetizers
APPENDIX B: STEAM LESSON PLAN APPETIZERS IN MATHEMATICS
The Appetizers
REFERENCES
INDEX
ABOUT THE AUTHORS
INTRODUCTION
Why a Second Edition?
What's New?
Looking to the Arts
How This Book Can Help to Implement STEAM
Chapter Contents
Who Should Use This Book?
What's Coming?
1. Why STEM Should Become STEAM
The Power of the Arts
The Arts and STEM Do Have Differences
What's Coming?
Major Points to Ponder
2. What Science Says About the Arts and Creativity
Brain Organization
Thinking and Learning
The Arts, STEM, and Creativity
What's Coming?
Major Points to Ponder
3. Bringing STEAM Into Schools
What Is Arts Integration?
What Is STEAM?
Different Schools and Implementation Formats
Implementing the STEAM Initiative
The Basic District Plan
What We Are Learning
What's Coming?
Major Points to Ponder
4. Guidelines for Creating a STEAM School
STEAM Guidelines
What's Coming?
Major Points to Ponder
5. Frequently Asked Questions About Integrating the Arts and STEM
What Are the Arts?
Addressing Some Common Frequently Asked Questions
Arts Perception Worksheet
What's Coming?
Major Points to Ponder
6. Implementing Arts Integration in the Primary Grades (K-4)
Importance of Movement
Science, Mathematics, and the Arts in the Primary Grades
Ideas for Arts-Integrated Lesson Plans (Primary Grades)
What's Coming?
Major Points to Ponder
7. Implementing Arts Integration in the Intermediate Grades (5-8)
A Day in the Life of a Middle School Student
Teacher-to-Teacher Collaborations
What's Coming?
Major Points to Ponder
8. Implementing Arts Integration in the High School Grades (9-12)
STEAM and the Culture of High School
Pushing STEAM Along
Sample Comparisons of Traditional STEM and Arts-Integrated STEAM Lessons
What's Coming?
Major Points to Ponder
9. Discoveries From the Field
About the Original Appetizers
What's Coming?
Major Points to Ponder
10. Putting It All Together
Know Your Instructional Intuition
General Guidelines for K-12 Lessons
Sample K-12 Lessons: Examples of Arts-Related Activities in Science Topics
Sample Template for Designing a STEAM Unit Across Grade Levels
Professional Development to Maintain STEAM
Conclusion
Major Points to Ponder
RESOURCES
APPENDIX A: STEAM LESSON PLAN APPETIZERS IN SCIENCE, TECHNOLOGY, AND
ENGINEERING
The Appetizers
APPENDIX B: STEAM LESSON PLAN APPETIZERS IN MATHEMATICS
The Appetizers
REFERENCES
INDEX