It contains 47 answers, much more than you can imagine; comprehensive answers and extensive details and references, with insights that have never before been offered in print. Get the information you need--fast! This all-embracing guide offers a thorough view of key knowledge and detailed insight. This Guide introduces what you want to know about Adaptive Learning.
A quick look inside of some of the subjects covered: Rehabilitation counseling - College disability counselors/specialists, McGraw-Hill Companies - McGraw-Hill Education, B. F. Skinner - Teaching machine, Theodore Millon - Books, History of video games - Origins of the computer game, Experimental economics - Learning experiments, Heutagogy - Etymology and generalizations, Thomas Sargent - Professional contributions, Self-organizing map - Alternatives, Knewton, Adaptive learning - Companies currently using adaptive learning technology, Learning styles - A more recent evidence-based model of learning, Immunity to change, Paul Milgrom - Context and Overview, Competitions and prizes in artificial intelligence - General machine intelligence, Paul Milgrom - Learning in Games, Adaptive learning - Student model, Hindsight - Cognitive models, Rprop - Variations, University of Phoenix - Academics, Knewton - Description, Augmented learning, McGraw-Hill - McGraw-Hill Education, Adaptive learning - History, Digifant Engine Management system - History, Gregory I. Piatetsky-Shapiro - Career, and much more...
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