This volume in the Fundamentals for the Water and Wastewater Main Operator series covers the basics of piping and valves in water and wastewater plants, including details on fittings, strainers, filters, traps and control systems. The book explains how pipes and valves are used to feed materials (e.g., chemicals) into influents and effluents and also siphon off unwanted liquid and gaseous byproduct. Also covered is how pipes are developed into systems and subsystems and coordinated into a plant-wide functioning unit.
This volume in the Fundamentals for the Water and Wastewater Main Operator series covers the basics of piping and valves in water and wastewater plants, including details on fittings, strainers, filters, traps and control systems. The book explains how pipes and valves are used to feed materials (e.g., chemicals) into influents and effluents and also siphon off unwanted liquid and gaseous byproduct. Also covered is how pipes are developed into systems and subsystems and coordinated into a plant-wide functioning unit.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Matthew David is Chief Digital Strategist for the Professional Services Division at Compuware Corporation. Over the last three years, Matthew has consulted on mobile strategies for many companies. Mr. David is a published author of more than 10 books, including HTML5, Second Edition, HTML5 for Mobile Web Sites, and Flash Mobile. Matthew is Chief Digital Strategist for Compuware. You can follow him on Twitter @matthewadavid. More of his work can be found at www.visualizetheweb.com. Chris Murman is a Project Manager and Agile Coach for the Custom Services Division of Bottle Rocket. From his first Palm Pilot to the iPhone 5S, Mr. Murman has had a passion for mobile devices that resulted in work as Scrum Master, Product Manager and Product Line Manager on mobile products. For the last two years, Mr. Murman has led in the writing and implementing of mobile strategies for three companies as well as the release of several iOS and Android apps. An avid blogger about the mobile community, his work can be found at chrismurman.com. Follow him on Twitter @chrismurman
Inhaltsangabe
Section One: Designing Apps to Work Chapter 1: Putting Apps to Work Chapter 2: Designing your app Chpater 3: Defining your App Creation Team Section Two: Building Apps Chapter 4: Creating Apps with Adobe PhoneGap Chapter 5: Leveraging ActionScript to build Native Apps Chapter 6: Developing Apps with Zero Code Tools Chapter 7: Challenges and success of native iOS development Chapter 8: Developing for Android Chapter 9: The Dark Horse - Windows 8 Section Three: Marketing Your Apps Chapter 10: Publishing to App Stores Chapter 11: Making money from apps Chapter 12: Promoting your apps Chapter 13: Future Proofing your Apps
Section One: Designing Apps to Work Chapter 1: Putting Apps to Work Chapter 2: Designing your app Chpater 3: Defining your App Creation Team Section Two: Building Apps Chapter 4: Creating Apps with Adobe PhoneGap Chapter 5: Leveraging ActionScript to build Native Apps Chapter 6: Developing Apps with Zero Code Tools Chapter 7: Challenges and success of native iOS development Chapter 8: Developing for Android Chapter 9: The Dark Horse - Windows 8 Section Three: Marketing Your Apps Chapter 10: Publishing to App Stores Chapter 11: Making money from apps Chapter 12: Promoting your apps Chapter 13: Future Proofing your Apps
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