Efficient Quadrature Rules for Illumination Integrals

Efficient Quadrature Rules for Illumination Integrals

From Quasi Monte Carlo to Bayesian Monte Carlo

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Rendering photorealistic images is a costly process which can take up to several days in the case of high quality images. In most cases, the task of sampling the incident radiance function to evaluate the illumination integral is responsible for an important share of the computation time. Therefore, to reach acceptable rendering times, the illumination integral must be evaluated using a limited set of samples. Such a restriction raises the question of how to obtain the most accurate approximation possible with such a limited set of samples. One must thus ensure that sampling produces the highe...