Research Methods in Learning Design and Technology
Herausgeber: Romero-Hall, Enilda
Research Methods in Learning Design and Technology
Herausgeber: Romero-Hall, Enilda
- Broschiertes Buch
- Merkliste
- Auf die Merkliste
- Bewerten Bewerten
- Teilen
- Produkt teilen
- Produkterinnerung
- Produkterinnerung
Research Methods in Learning Design and Technology explores the many forms, both new and established, that research takes within the field of instructional design and technology (IDT).
Andere Kunden interessierten sich auch für
- Learning Technologies and User Interaction59,99 €
- Fady AlnajjarRobots in Education59,99 €
- Integrated Approach to Technology in Education in India56,99 €
- Learning to Teach Design and Technology in the Secondary School198,99 €
- Jenae CohnDesign for Learning55,99 €
- e-Learning Ecologies61,99 €
- Frank Renniee-Learning and Social Networking Handbook63,99 €
-
-
-
Research Methods in Learning Design and Technology explores the many forms, both new and established, that research takes within the field of instructional design and technology (IDT).
Produktdetails
- Produktdetails
- Verlag: Jenny Stanford Publishing
- Seitenzahl: 234
- Erscheinungstermin: 20. Oktober 2020
- Englisch
- Abmessung: 227mm x 151mm x 15mm
- Gewicht: 370g
- ISBN-13: 9780367203283
- ISBN-10: 0367203286
- Artikelnr.: 60006332
- Verlag: Jenny Stanford Publishing
- Seitenzahl: 234
- Erscheinungstermin: 20. Oktober 2020
- Englisch
- Abmessung: 227mm x 151mm x 15mm
- Gewicht: 370g
- ISBN-13: 9780367203283
- ISBN-10: 0367203286
- Artikelnr.: 60006332
Enilda Romero-Hall is Associate Professor of Education and Graduate Coordinator of the Instruction Design and Technology program at the University of Tampa, USA.
1.Research Methods in the Learning Design and Technology: A Historical
Perspective of the Last 40 Years 2. Interpretive and Postmodern
Phenomenological Research Approaches: Opportunities for New Lines of
Inquiry in the Field of Learning Design and Technology 3. Mobile
Eye-tracking for Research in Diverse Educational Settings 4. Treating
Research Studies as Our Primary Subject: Using Meta-Analysis and
Meta-Synthesis to Conduct Systematic Reviews 5. Considerations for Using
Social Media Data in Learning Design and Technology Research 6. Becoming
Action Researchers: Crafting the Curriculum and Learning Experiences for
Scholarly Practitioners in Educational Technology 7. Making Data Science
Count In and For Education 8. Ethnographic Considerations Within
Instructional Design Research Practices 9. Complex, Multiple,
Interdependent Layers (C-MIL): A Conceptual Model For Usability Studies in
3-Dimensional Virtual Worlds 10. Learning User Experience Design (LUX):
Adding the "L" to UX research using biometric sensors 11. Exploring the
Evolution of Instructional Design and Technology Disciplinary Knowledge
through Citation Context Analysis 12. Learning Environments Visual Mapping
13. Learning Analytics: The Emerging Research Method for Enhancing Teaching
and Learning 14. Futurama: Learning Design and Technology Research Methods
Perspective of the Last 40 Years 2. Interpretive and Postmodern
Phenomenological Research Approaches: Opportunities for New Lines of
Inquiry in the Field of Learning Design and Technology 3. Mobile
Eye-tracking for Research in Diverse Educational Settings 4. Treating
Research Studies as Our Primary Subject: Using Meta-Analysis and
Meta-Synthesis to Conduct Systematic Reviews 5. Considerations for Using
Social Media Data in Learning Design and Technology Research 6. Becoming
Action Researchers: Crafting the Curriculum and Learning Experiences for
Scholarly Practitioners in Educational Technology 7. Making Data Science
Count In and For Education 8. Ethnographic Considerations Within
Instructional Design Research Practices 9. Complex, Multiple,
Interdependent Layers (C-MIL): A Conceptual Model For Usability Studies in
3-Dimensional Virtual Worlds 10. Learning User Experience Design (LUX):
Adding the "L" to UX research using biometric sensors 11. Exploring the
Evolution of Instructional Design and Technology Disciplinary Knowledge
through Citation Context Analysis 12. Learning Environments Visual Mapping
13. Learning Analytics: The Emerging Research Method for Enhancing Teaching
and Learning 14. Futurama: Learning Design and Technology Research Methods
1.Research Methods in the Learning Design and Technology: A Historical
Perspective of the Last 40 Years 2. Interpretive and Postmodern
Phenomenological Research Approaches: Opportunities for New Lines of
Inquiry in the Field of Learning Design and Technology 3. Mobile
Eye-tracking for Research in Diverse Educational Settings 4. Treating
Research Studies as Our Primary Subject: Using Meta-Analysis and
Meta-Synthesis to Conduct Systematic Reviews 5. Considerations for Using
Social Media Data in Learning Design and Technology Research 6. Becoming
Action Researchers: Crafting the Curriculum and Learning Experiences for
Scholarly Practitioners in Educational Technology 7. Making Data Science
Count In and For Education 8. Ethnographic Considerations Within
Instructional Design Research Practices 9. Complex, Multiple,
Interdependent Layers (C-MIL): A Conceptual Model For Usability Studies in
3-Dimensional Virtual Worlds 10. Learning User Experience Design (LUX):
Adding the "L" to UX research using biometric sensors 11. Exploring the
Evolution of Instructional Design and Technology Disciplinary Knowledge
through Citation Context Analysis 12. Learning Environments Visual Mapping
13. Learning Analytics: The Emerging Research Method for Enhancing Teaching
and Learning 14. Futurama: Learning Design and Technology Research Methods
Perspective of the Last 40 Years 2. Interpretive and Postmodern
Phenomenological Research Approaches: Opportunities for New Lines of
Inquiry in the Field of Learning Design and Technology 3. Mobile
Eye-tracking for Research in Diverse Educational Settings 4. Treating
Research Studies as Our Primary Subject: Using Meta-Analysis and
Meta-Synthesis to Conduct Systematic Reviews 5. Considerations for Using
Social Media Data in Learning Design and Technology Research 6. Becoming
Action Researchers: Crafting the Curriculum and Learning Experiences for
Scholarly Practitioners in Educational Technology 7. Making Data Science
Count In and For Education 8. Ethnographic Considerations Within
Instructional Design Research Practices 9. Complex, Multiple,
Interdependent Layers (C-MIL): A Conceptual Model For Usability Studies in
3-Dimensional Virtual Worlds 10. Learning User Experience Design (LUX):
Adding the "L" to UX research using biometric sensors 11. Exploring the
Evolution of Instructional Design and Technology Disciplinary Knowledge
through Citation Context Analysis 12. Learning Environments Visual Mapping
13. Learning Analytics: The Emerging Research Method for Enhancing Teaching
and Learning 14. Futurama: Learning Design and Technology Research Methods